Typing Games and Activities

Grades K-12 | Keyboarding | Cloud-based

Type to Learn > Benefits > Games

Big Ideas Activity

Image: Big Ideas Typing GameThis is a timed typing game focusing on right hand and left hand coordination. Students need to learn how to type the words inside the thought bubbles quickly and accurately as the bubbles float to the top of the page. All thought bubbles are on the right or left side of the screen, and contain content typed with either the right hand or the left hand, exclusively.

The speed of the thought bubbles is related to the student's WPM goal, so it is always an appropriate challenge. Students get a point for each correctly typed character. Their WPM and accuracy are also recorded.

Time limits may be adjusted by the teacher. Defaults are:

  • 30 sec for grades K-2
  • 45 sec for grades 3-6
  • 60 sec for grades 7-12

Dig This Activity

Image: Dig This Typing GameThis typing game focuses on accuracy and typing to a beat to encourage a smooth typing cadence. Students type the text displayed in order to break the ice or stones and reveal what's hidden beneath. The metronome beat for cadence can be turned on or off by the teacher in settings, as well as by the student in the game itself.

WPM and accuracy are always recorded.

Drone Control Activity

Image: Drone Control Typing GameThis is a timed typing game focusing on speed as well as accuracy. Students type the displayed text as quickly as possible to command a drone to move through dangerous terrain. They must reach their destination before time runs out.

The amount of content provided to the student in this game depends on their individual WPM goal. Students must type fast enough to meet their WPM goal in the time allotted in order to successfully reach their destination. WPM and accuracy are always recorded.

Time limits may be adjusted by the teacher. Defaults are:

  • 60 sec for grades K-2
  • 75 sec for grades 3-6
  • 90 sec for grades 7-12

Message Master Activity

Image: Message Master Typing GameThis typing game provides 3 different tasks, depending on what lesson the student has reached. In lessons 1-7, the student types the text displayed on screen. WPM and accuracy are recorded.

In lessons 8-20, the student hears dictation of what to type. They can click on the speaker button to hear it repeated. All dictation content is grade-appropriate in terms of vocabulary and spelling. Homophones are also avoided. WPM and accuracy are recorded.

In lessons 21-34, the student hears a writing prompt and must write a few original sentences in response to the prompt. All prompts are grade-appropriate (see Appendix B). The student can click on the speaker to hear the writing prompt repeated.

Students must write a minimum number of words before they can submit their original writing.

These requirements are:

  • 6 words for grades K-2
  • 10 words for grades 3-6
  • 20 words for grades 7-12

Reconnect Activity

Image: Reconnect Typing GameThis typing game focuses on using the Shift key for capital letters, symbols, and punctuation. Students type the displayed text in order to reconnect important infrastructure, such as electrical cables, water pipes, and air ducts.

As students type correctly and reconnect the pieces the environment changes: the dry ground gets greener as it is watered, the dark city lights up, and the airless warehouse gets brighter. WPM and accuracy are always recorded.

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